This personal project was based on a concept art by Nydia Ni. It is an old and dusty laboratory with an aircraft in the center. The project was modeled in Maya, and built in Unreal. Majority of textures were created in Substance Designer.
Concept art
Close ProjectThis is a personal project that I based off of a restaurant I once worked at. I enjoyed the modern design, and had a lot of fun recreating it.
Close ProjectCreated a bar top based off a concept art (not mine) to practice for a an old virtual environment project.
Concept art reference
Close ProjectCreated some assets with a group of classmates for my school's animation reel called Procrastination. The assets shown are ones I have either modeled and textured or modeled only and textured only.
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model and textured
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model and texture
Close ProjectCreated a cartoon rendition of an asian temple based off of this concept art for a virtual environment project. Learned a lot about hand-painted textures.
Close Project